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Amusement devices: games
SECTION I - CLASS DEFINITION
This class includes:
A. Subject matter, relating to the type of amusement, recreation,
or play activity commonly known as a game, wherein one or more players
or participants engage in a competition or contest involving skill,
ability, strategy, or chance--against either another player or players
or against a device which is intended to function as a competitive
player or players--in order to achieve an objective defined by a
rule or rules specified for a particular competition or contest;
whereby the ultimate outcome of said objective in such a competition
or contest can be determined or indicated according to said specified
rule or rules; the exception being
that a game which includes or utilizes a tangible projectile--other
than a propelled racing game or a chance device, classified herein--is classified
elsewhere;
B. A chance device, whether or not a projectile is included
therein, and even if it is not a game or subcombination element
of a game defined in (A), above, by reason of its similarity to
chance devices normally combined with or defining such a game; and
a method for using such a chance device for which there is no provision
elsewhere;
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