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Games using tangible projectile
SECTION I - CLASS DEFINITION
This class includes:
Apparatus or means relating to the type of amusement, recreational,
or play activities commonly known as games or sports (a) in which
one or more players or participants use a ball, missile, stream
of water, or any other such body which occupies physical space and
can be touched and thereby felt by the one or more players or participants
(i.e., a tangible body) such that, during play of a game or sport,
the ball, missile, or other such tangible body is thrown, rolled,
shoved, impelled, propelled, projected, or otherwise put into motion
by a nonexplosive force so as to achieve an objective set forth
by rules defined for the particular game or sport and (b) wherein the
result of playing such a game or sport can be indicated according
to rules defined for the particular game or sport;
Devices which are ancillary or appurtenant to the types of
games or sports included herein, unless they are provided for elsewhere.
| | (1)
Note. The ball, missile, or other such tangible body is (a)
usually initially put into motion by an external force supplied
either by a player of the game or sport or by other nonexplosive
means (e.g., by a mechanically operated device, etc.) and (b) usually continues
in motion under its own inertia (in the absence of intervention
or interception by another external force or by a body) after having
been put into motion. However, a self-propelled ball, missile,
or other such tangible body may be included herein provided it is
intended to be used in the play of a game or sport. |
| | (2)
Note. In regard to devices or implements for striking, impelling,
launching, or, otherwise, projecting a game projectile, the following
applies: (a) Any projector device or implement which is combined with any other device, apparatus,
or component used for a game or sporting purpose is included herein,
(b) a striking type of projector implement
which is used for a game or sporting purpose (such as a club, bat, racket,
paddle, mallet, stick, etc.) and which is carried by (e.g., handheld)
and manually manipulated by a user to strike and
thereby project a game projectile such that substantially all of
the force used to project the projectile is supplied by the user is,
per se, included herein, (c) a throwing or flinging type of implement
or device which is used for a game or sporting purpose and which
is specifically adapted and intended to be used to both project
a game projectile and to catch a game projectile after it has been
projected (i.e., a combined projector-catcher device) is, per se,
included herein, and (d) any projector device or implement (other
than one which is operated by explosive means) which is used for
a game or sporting purpose and which is specifically adapted and
intended to project a game projectile so that it travels upon a
playing surface substantially at all times (i.e., the projectile
is in contact with and moving over the playing surface either upon
or immediately after projection) is, per se, included herein. Centrifugally
or mechanically operated device or implement, per se, for projecting
a projectile into the air, which device or implement may be used
to project a game projectile is located elsewhere. See References
to Other Classes, below. |
| | (3)
Note. Although not generally used during the play of the
types of games or sports included herein, devices or implements which
are used by a player to practice or train for one of the types of
games or sports included herein are provided
for in Class 473. Since such practice and training devices or implements
are designed to enable a player to improve or perfect his or her
physical skills (e.g., motor skills, coordination, etc.) in the
playing of any aspect of the game or sport for which it was designed
for, they are included in Class 473 on the basis that they are ancillary
or appurtenant to the types of games or sports provided for herein. |
| | (4)
Note. A ball, marble, die, top, etc. which is intended to
be used as a chance device alone or intended to be used as part
of a chance device or game apparatus (e.g., a die used as a chance
device to generate a random number, letter, etc., a marble used as
part of a roulette-wheel apparatus, or a die used to generate a
number, letter, etc. during play of a board game apparatus, etc.) is
not considered to be a projectile proper for Class 473 and is, therefore,
excluded. Likewise, a marble or the like used to operate a "Rube
Goldberg"" type of device, which device being
used to play a game (for example, used in the play of a board game)
is not considered to be a projectile proper for Class 473 and is,
therefore, excluded. An object (often a representation of a horse,
vehicle, person, etc.) which is propelled during play of a propelled
racing game is not considered to be a projectile proper for Class
473 and is, therefore, excluded. |
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