Communicative game system

6183367
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Inventors

Kaji, Toshiyuki
Nakane, Toshihiro
Harada, Yoshinori
Fuse, Naoki

Application #

115638

Filed

Jul-15-1998

Published

Feb-6-2001

Current US Class

345/418
463/1
463/30
463/31
463/40
463/42
463/43

International Classes

A63F 013/00; A63F 009/24; G06F 017/00; G06F 019/00

Field of Search

463/42 463/40 463/1 463/2 463/3 463/4 463/5 463/6 463/7 463/8 463/9 463/10 463/11 463/12 463/13 463/16 463/25 463/26 463/30 463/31 463/41 463/43 273/292 273/293 345/418 345/433 345/113 345/114 345/133 345/329

Assignee

Kabushiki Kaisha Sega Enterprises (Tokyo, JP)

Examiners

Cheng; Joe H.

Attorney, Agent or Firm

Finnegan, Henderson, Farabow, Garrett & Dunner, L.L.P.

US Patent References

4636951   Poker machine co...
4890321   Communications fo...
5452435   Synchronized clock...
5664778   Network service syst...
5755621   Modified poker car...

Referenced by:

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Citation

Cite This Patent

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Abstract
By enabling exchange of information relating to players, apart from game data, "communication" between the players is increased, and the sense of rivalry and level of interest generated by a game are raised. The communicative game system 1 forms a network comprising a plurality of game devices 2a-2d connected mutually by communications media 3. The plurality of game devices 2a-2d respectively comprise a communications system 31 for receiving data transferred over the network and transferring the received data and data generated by the home game device onto the network, and a host system 32 for accessing the received data. By this means, data comprising a game packet, sound packet and video packet can be transmitted by conducting broadcast communications based on the communications system 31 and host system 32 between the plurality of game devices 2a-2d.
 
Claims
What is claimed is:

1. A communicative game system comprising a network formed by mutually connecting a plurality of game devices, whereby a plurality of players play a game individually, by means of communications media, wherein said plurality of game devices respectively comprise:

transferring means for receiving data transferred over said network and transferring the received data and data generated by the game device onto said network; and

access means for accessing said received data; wherein

the data is transmitted and received by conducting communications according to a broadcast system between said plurality of game devices by means of said transferring means and said access means; and



Description
BACKGROUND OF THE INVENTION

1. Field of the Invention

The present invention relates to a communicative game system comprising a plurality of game devices linked by means of communications media, which is suitable for conducting a game of a format wherein a plurality of people compete against each other by means of these game devices.

2. Description of the Related

With the progress of computer graphics technology in recent years, image processing devices providing various types of images have been proposed. Of these, some are used in so-called video game devices (hereinafter, game devices) to provide racing games, shooting games, simulation games, action games, or the like. Game devices of this kind capable of displaying clearer and more realistic images are sought, for both domestic and commercial use. A game device generally comprises a game device main unit containing a computer device which executes previously recorded game programs, an operating device for supplying operating signals instructing the movement of an object represented in the game to the computer device, a display for displaying images associated with the game development in accordance with the execution of the game program by the game device, and a sound device for generating sounds associated with this game development.