Gaming system with location verification

6811488
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Inventors

Paravia, Joseph R.
Merati, Bruce

Application #

321186

Filed

Dec-16-2002

Published

Nov-2-2004

Current US Class

463/42
709/227

International Classes

A63F 013/12; G06F 019/00

Field of Search

463/25 463/29 463/40-42 713/200 713/201 709/227 709/239 379/93.12 379/93.13 379/106.01 902/23 705/64 705/67

Assignee

Virtgame Corp. (San Diego, CA)

Examiners

Sager; Mark

Attorney, Agent or Firm

Hogan & Hartson, LLP

US Patent References

5465290   Confirming identity...
5999808   Wireless gaming m...
6356752   Wireless telephone...
6508710   Gaming system wit...

Referenced by:

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Citation

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Abstract
A system and method for providing an automated gaming service to one or more players can be implemented in a computer-based environment allowing automated computation of wagers, payouts, and other gaming parameters. The automated gaming system can be implemented in an Internet or other network-type environment such that various players can access the automated gaming system from remote locations, thus establishing a virtual gaming environment. Player accounts can be established and players can be granted access to the system and to their accounts. The accounts can be set up as debit-type accounts, whereby a player funds or replenishes his or her account in advance of wagering, using a credit card or other payment technique. Various gaming environments or formats can be established to provide flexibility in implementing the system and handling various games or other events. The system can use a pari-mutuel or guaranteed-payout gaming formats, among others. Other embodiment of the present invention utilizes player location apparatus to evaluate the general location of the player to regulate access to players in authorized locations.
 
Claims
What is claimed:

1. A method for restricting access to a computerized gaming system to participants in locations where wagering is allowed comprising:

verifying over a first communication link that the participant is an a location where wagering is allowed;

establishing a second communication link; and

verifying over the second communication link that the participant is in a location where wagering is allowed.

2. A method as claimed in claim 1, wherein the first communication link is between the participant's computer and an Internet Service Provider.

3. A method as claimed in claim 2, wherein the IP address of the participant's computer is recognized over the first communication link.



Description
BACKGROUND OF THE INVENTION

1. Field of the Invention

The present invention relates generally to gaming and more specifically to a system and method for providing interactive gaming using computer resources.

2. Related Art

The proliferation of processors and processor-based systems in recent years has led to a tremendous increase in the ability of businesses, industry and individuals to expand their operations, organize and share large amounts of information, and offer new products and services to clients and customers. Most computers and workstations in today's homes and offices are connected in some manner to another computer or workstation, either locally or remotely. An early form of such inter-connection of computing systems was a direct connection via a modem, which was eventually enhanced using technology such as the local area network (LAN). Using LAN technology, several computers, workstations, peripherals, or other related devices can be connected to share data among one another and to share network resources.